Selective Repeat ARQ

Selective Repeat ARQ / Selective Reject ARQ is a specific instance of the Automatic Repeat-Request (ARQ) protocol used for communications.

Contents

Concept

It may be used as a protocol for the delivery and acknowledgement of message units, or it may be used as a protocol for the delivery of subdivided message sub-units.

When used as the protocol for the delivery of messages, the sending process continues to send a number of frames specified by a window size even after a frame loss. Unlike Go-Back-N ARQ, the receiving process will continue to accept and acknowledge frames sent after an initial error; this is the general case of the sliding window protocol with both transmit and receive window sizes greater than 1.

The receiver process keeps track of the sequence number of the earliest frame it has not received, and sends that number with every acknowledgement (ACK) it sends. If a frame from the sender does not reach the receiver, the sender continues to send subsequent frames until it has emptied its window. The receiver continues to fill its receiving window with the subsequent frames, replying each time with an ACK containing the sequence number of the earliest missing frame. Once the sender has sent all the frames in its window, it re-sends the frame number given by the ACKs, and then continues where it left off.

The size of the sending and receiving windows must be equal, and half the maximum sequence number (assuming that sequence numbers are numbered from 0 to n−1) to avoid miscommunication in all cases of packets being dropped. To understand this, consider the case when all ACKs are destroyed. If the receiving window is larger than half the maximum sequence number, some, possibly even all, of the packages that are resent after timeouts are duplicates that are not recognized as such. The sender moves its window for every packet that is acknowledged.[1]

When used as the protocol for the delivery of subdivided messages it works somewhat differently. In non-continuous channels where messages may be variable in length, standard ARQ or Hybrid ARQ protocols may treat the message as a single unit. Alternately selective retransmission may be employed in conjunction with the basic ARQ mechanism where the message is first subdivided into sub-blocks (typically of fixed length) in a process called packet segmentation. The original variable length message is thus represented as a concatenation of a variable number of sub-blocks. While in standard ARQ the message as a whole is either acknowledged (ACKed) or negatively acknowledged (NAKed), in ARQ with selective transmission the NAKed response would additionally carry a bit flag indicating the identity of each sub-block successfully received. In ARQ with selective retransmission of sub-divided messages each retransmission diminishes in length, needing to only contain the sub-blocks that were NAKed.

In most channel models with variable length messages, the probability of error-free reception diminishes in inverse proportion with increasing message length. In other words it's easier to receive a short message than a longer message. Therefore standard ARQ techniques involving variable length messages have increased difficulty delivering longer messages, as each repeat is the full length. Selective retransmission applied to variable length messages completely eliminates the difficulty in delivering longer messages, as successfully delivered sub-blocks are retained after each transmission, and the number of outstanding sub-blocks in following transmissions diminishes.

Examples

The Transmission Control Protocol uses a variant of Go-Back-N ARQ to ensure reliable transmission of data over the Internet Protocol, which does not provide guaranteed delivery of packets; with Selective Acknowledgement (SACK), it uses Selective Repeat ARQ.

The ITU-T G.hn standard, which provides a way to create a high-speed (up to 1 Gigabit/s) Local area network using existing home wiring (power lines, phone lines and coaxial cables), uses Selective Repeat ARQ to ensure reliable transmission over noisy media. G.hn employs packet segmentation to sub-divide messages into smaller units, to increase the probability that each one is received correctly.

References

  1. ^ Tanenbaum, Andrew S. (2003). Computer networks. Upper Saddle River, New Jersey: Prentice Hall. pp. 223. ISBN 0-13-066102-3. 

Further reading

External links